Jesse Neo Discusses Gemtracks Marketplace



Australian singer-songwriter, producer and DJ, Jesse Neo, who has been in the music industry since 2017, is with us with news on his latest musical venture, Gemtracks.

The 22-year-old singer, who’s debut single, ‘Sex Magic’ won radio plays across the world and got reviewed in several publications including The Huffington Post and Respect Magazine, is reinventing the wheels of music creation by utilizing the digital world.

“I felt the pressure of my music career taking off around the end of 2017 when labels and YouTube channels began contacting me out of nowhere to request me to make beats for them,” the Australian explained. “The amount of emails and phone calls were so overwhelming that I lost my mind several times. Take note that when this was happening, I was also working on my own music, spending days in the studio, filming music videos, and whanot. Then suddenly an idea hit me; why not create a website where I could put my beat samples and allow customers to buy them automatically.”

And that was how Gemtracks was born. At first it was just a simple online store, however it soon caught the attention of several of his industry friends.

“I remember being asked by several producers I met in the studio in Los Angeles to why not turn Gemtracks into a marketplace where anyone can sell their beats,” Jesse continued. “At first I was a bit hesitant. I mean, would it even be worth my time doing that? But after some constant persuasions over several dinners, I finally agreed.”

With nothing to lose, Jesse gathered all his songwriter friends to release even more beats onto the website and invited a computer scientist with a PhD to work on the development of the website. Eventually, what was an idea, turned into an enterprise.

“The amount of positive feedback I received from Gemtrackswas off the chart,” the singer exclaimed. “Beats were being sold between $99 and $599, and includes every genre from acoustic guitar, rock ensembles and even electronic music.”

The high price is justified where each beat can only be sold once, and the buyer gets the full ownership and copyright once they have paid. This makes every beat have a scarcityfeel as though if you don’t buy it now, you probably never will be able to.

“Gemtracks is now like my baby and I’m considering putting its logo on my car bumper,” Jesse joked. “I have even started writing blog articles on the website about music how-to’s such as The Difference Between Treble, Bass, Alto and Tenor Clefand How to Submit Your Music to a Spotify Playlist that I direct everyone to when they ask about my creative process.”

At the end of the interview, we discovered there are currently more than 600 beats on sale on Gemtracks, more than 200 registered members, and exciting new features such as studio bookings and a forum are planned to be released soon.

If all this sounds captivating, head over to Gemtracks now to buy and sell beats.

Or you can listen to Jesse Neo’s music on Spotify.

Scotti Hill shows you how to play the ‘I Remember You’ solo

Here’s a cool video by Skid Row guitarist Scotti Hill showing you how to play his ‘I Remember You’ solo. I love this solo. I’ve noticed this song on the radio a lot lately and just the other day I had to sit in the car on the side of the road and listen to the end of the solo before I got out. It’s also cool to see the Jackson that Scotti used on the track.

Get Skid Row (30th Anniversary Deluxe Edition) from Amazon.com.

Positive Grid Invites Musicians to Download Full Version of BIAS FX Mobile for Free

San Diego, CA – March 25, 2020Positive Grid, creator of the acclaimed BIAS FX 2 desktop software, invites guitar and bass players to create with their BIAS FX Mobile application with a 90-day FREE full download. Users can download the app for the next 14 days, from March 25 to April 8, 2020, and utilize every feature offered in the BIAS FX Guitar Amp & Effects app at no charge. Simply download the app and sign up for a new ToneCloud account to unlock all the features and expansion packs that BIAS FX has to offer.

“It can be difficult for many musicians to remain creative and positive right now,” shares Robert McCullar, Senior VP of Sales & Marketing for Positive Grid. “We want to create an opportunity for them to keep playing and stay connected to music.”

BIAS FX Mobile is a powerful application that turns an iOS device into an incredible sounding guitar amps and effects processor built on the backbone of Positive Grid’s award-winning pro-level software. Like the desktop version, the BIAS FX app also comes with a library full of realistic-sounding guitar and bass amps, effect pedals, and studio racks for players to create tones using only an iPhone or iPad.

BIAS FX Mobile also seamlessly integrates with Positive Grid’s BIAS AMP 2 Mobile and BIAS Pedal Mobile applications to let players dive deeper into limitless tone customization. Cross-platform ToneCloud® access allows users to share and download thousands of custom presets, for easy mobile access to favorite sounds.

BIAS FX Mobile supports IAA, allowing guitar and bass players to pair it with other iOS music applications. Plus it supports AudioBus, AUM, GarageBand, Cubasis, and more so that musicians can easily integrate it into their mobile recording rig using any iOS device. BIAS FX Mobile can also be controlled for live use using a simple LiveView controller, so now you can take your full rig anywhere!

BIAS FX Mobile is available in the App Store for FREE for use for 90 days if you download from March 25, 2020 to April 8, 2020. Simply download the app here and sign up for a new, complimentary ToneCloud account.
Stay safe. Stay strong. Stay positive.

Hooke Audio releases Hooke App Version 2 for 3D Audio & Video

March 25, 2020, New York, NY, USAHooke Audio is pleased to announce the release of Hooke App Version 2, a major software update now available as a free download for all iOS and Android users. The Hooke 3D audio and video capture app offers new flexibility and enhanced features for optimal video and binaural audio recording – with support for 720, 1080 and 4K videos, new 24fps frame rate, Wide Angle and Tele lenses, Voice-Over recording, improved focus, stability and expedited rendering, enhanced wireless Bluetooth performance and much more. The Hooke Version 2.0 App is available as a free download for all new and registered users from the App Store and Google Play.

When used with the Hooke Verse, Hooke Audio’s wireless 3D audio microphone system, the Hooke App delivers flawless binaural audio and stunning videos – seamlessly pairing high-quality audio to any smartphone video camera with zero latency. The Hooke Verse and the Hooke App are the perfect solution for recording live music and concert videos, podcasts, acoustic and electric instruments, ASMR, film audio, POV Videos and more in immersive sound.

Updates and new features to the Hooke 3D Audio & Video app include:

– New iOS Background Video Export with expedited rendering to iPhone
– Support for latest iOS/Android camera user interface for optimal video capture quality
– Wide Angle Lens Support for compatible iPhone and Android users
– Tele Lens Support for iPhone Android phones that support wide tele lenses
– Improved camera auto exposure and focus for optimal video capture quality
– improved image stabilization for video capture
– Ability to add grids to recording screen
– Ability to record separately to SD on Android
– 720, 1080 and 4K video support
– 24fps video capture
– 1:1, 4:3 & 16:9 aspect ratio support
– Fixed scaling on larger iPhone X
– Improved Bluetooth performance
– A slew of other bug fixes, stability improvements and app speed performance upgrades!

Compatibility:
The Hooke Audio app is compatible with iPhone / iPad using iOS 12.1 and higher, and for Android users using OS 9.0 and above on any Samsung, Google, HTC, LG, OnePlus and Huawei phone.

Price and Availability:
The Hooke App is a free download for all iPhone / iPad and Android users.

Download from the App Store:
https://apps.apple.com/us/app/hooke-audio-binaural-3d-audio/id1063748281
Google Play Store:
https://play.google.com/store/apps/details?id=hooke.audio.app&hl=en_US

The Hooke Verse wireless 3D audio recording system is available in the U.S. at B&H and Microcenter, as well is in Japan & EU through licensed affiliates.

For more information about the Hooke Verse or the Hooke App from Hooke Audio, please visit www.hookeaudio.com

Native Instruments gives away ANALOG DREAMS for free

March 20, 2020, Berlin – Native Instruments makes the KONTAKT Play Series Instruments, ANALOG DREAMS, free until March 31st.

Today, measures to control the COVID-19 pandemic are forcing much of the world into an unprecedented period of restriction, isolation, and uncertainty – with the music community hit particularly hard. Native Instruments wants to support the community through this time, and help people at home to be creative.

For those out there with some extra studio time, Native Instruments is giving away the KONTAKT Play Series instrument, ANALOG DREAMS. Full of technicolor vintage synth tones, Analog Dreams comes with over 100 customizable presets from thick analog basses to dreamy pads. Usually on sale at $49, ANALOG DREAMS is now free until March 31st.

In addition to Analog Dreams, Native Instruments already provides a bumper suite of free instruments, sounds, and effects with KOMPLETE START, the free tier of Native’s popular KOMPLETE bundles. For DJs, there’s TRAKTOR DJ 2, a DJing app for desktop and iOS that’s completely free of charge. Perfect for home mixes, house parties, or anyone who wants to give DJing a spin.

In a statement on Facebook, Native executives Daniel Haver and Mate Galic said:

“These are challenging times for the global music community.

Cancellations, closures, and city lockdowns have hit artists and DJs particularly hard, with many people facing long periods of isolation. We are looking at ways we can support, and we encourage you to make the most of this time to connect with each other, learn new skills, and explore new sounds.

That’s why we’re making ANALOG DREAMS free until the end of March: A small gift to keep you inspired during all the extra home studio time.

Stay safe, look out for each other, and keep on creating.”

4 Secrets of Working in the Entertainment Industry

If your dream is to work in the entertainment industry, you probably know what a challenge it is to break in – and, even then the odds of making millions are pretty slim. The average salary is just over $63,000 a year, according to ZipRecruiter. For the best chance at success, even if you simply hope to enjoy making a living at something you enjoy, follow these insider industry tips.

Be a Master in Your Craft

If you have just average skills, you’re unlikely to get very far. Whether you’re interested in acting, composing, film production or something else, nearly every role in this industry requires hard work and dedication to your craft. Study the job descriptions that interest you and make sure you have the skill sets they’re seeking – if you don’t, get training or learn it some other way, or be prepared to get passed over for someone else who has the talent.

Be Willing to Accept Very Low or No Pay to Get Experience

The entertainment industry is highly saturated and competitive. That means that you’ll probably have to be willing to take on jobs for very low or no pay in order to get the necessary experience whether you’re looking to work as a makeup artist, an actor or anything else. If you can get an internship, you’ll have the chance to network with professionals, which can be crucial in this field. Work for a local television or radio station, in college theater productions or any other venue that makes sense for the entertainment career that you’re hoping to embark on. Your best bet for entering the world of entertainment is through a referral from an insider, which means building your network and nurturing those contacts, being involved in the industry as much as you can so that you’ll hear about potential jobs.

Be Confident

Confidence is key and it’s something that truly can’t be underestimated, especially in this industry. There’s no place for someone who is weak-hearted in show business – during the early stages, it can be especially rough with audition after audition, constant criticism and rejection are the norm. Exuding confidence can make you the winner in any interview or audition. While it’s normal to feel a bit nervous, you don’t want to let it show: stand up tall, don’t slump; smile and don’t be afraid to show how passionate you are about getting the job. Keep in mind that the more you practice, the more confident you’re like to become. Of course, there is also a line you don’t want to cross by being arrogant either.

Consider Every Avenue For Getting the Word Out About Your Talents

Even if you have the confidence and all the skills, it can still be very difficult to get paid work. One of the most important ingredients when it comes to success is to be able to market yourself and the talent you have to offer. And then what happens if you get a job through an agent that takes a significant portion of what you finally earn? One great way to do it without having to give someone else a big cut is to consider a live talent agency, perhaps an app where you’ll be showcased to those who are specifically looking for someone like you, whether you’re a comedian, an actor, singer, magician or something else.

Leo Fender – The Man Behind The Brand

Leo Fender & The Inventor’s Torment

Here we are, more than 70 years since Leo Fender first revolutionised the guitar, and players are still wringing new sounds out of his creations. The Fender Jim Root Stratotcaster and Telecaster, the Johnny Marr Jaguar, the Yngwie Malmsteen Stratocaster, and of course classic models for players like Jeff Beck and Eric Clapton, all serve as reminders that the early Fender designs are incredibly adaptable, able to be tweaked and refined for different musical purposes yet still baring the distinctive traits that the original designers designed into the instruments all those years ago.

But Fender’s designs were not easily won. It took much trial and error, theories, tests, discoveries, setbacks, redesigns and rethinks before the guitars we know and love found their way to us. That development continued on, of course, and Leo Fender was further refining his designs right up until his death in 1991. And it was all accomplished around a man who wasn’t a musician: Fender didn’t actually play guitar, although he understood the importance of surrounding himself with those who did – such as Western Swing guitarist Bill Carson, who suggested the body relief cuts that made the Stratocaster more comfortable than the slab-like Telecaster.

But much of Fender’s drive to create was informed by the music he wanted to hear. As devoted fan of country music, much of Fender’s early success was driven by Leo’s desire to provide instruments for the genre he loved. “We were trying to get a tone like you get with the steel guitar, because a steel was so much cleaner in sound than an acoustic,” Fender is quoted as saying in The Story Of The Fender Stratocaster by Ray Minhinnett and Bob Young. “We wanted to have something that you could hear that had sustain and a lack of feedback.” He cheekily added that the instrument had to be strong enough for musicians to use them in a fight in a club if they had to. “If you get clobbered over the head with one of those, you know you’ve been hit!” Fender said.

And let us not forget the brilliant flash of creativity that led Fender to create the electric bass. Before Fender, there was no such thing. Bass was a big instrument that stood upright and took up the same area as a small water craft. Then Fender came along and, with the original Precision Bass, turned it into something you could sling over your shoulder. Initially adopted by country guitarists, it wasn’t long – literally just a couple of years – before the electric bass became a standard instrument for virtually every band everywhere!

But not all of Fender’s design hunches were smash hits: Leo originally wanted to build necks without truss rods, believing them unnecessary in an instrument that was made well enough. And he felt that the act of channeling out a neck and installing a truss rod would impede the instrument’s natural sustain. A few Nocasters (Telecasters with the name removed due to a copyright claim on the word by Gretsch) and two-pickup Eqsuires were made without truss rods in the early 50s before it was decided that the extra care needed to create such a stable neck without reinforcement was too time consuming.

And the vibrato bridge, such a key feature of the Strat, took a while to perfect too. The initial design was similar in spirit to Paul Bigbsy’s famous bridge, with a moving tailpiece and roller saddles. But the unit was so lightweight that it pretty much killed the ability of the string energy to transfer to the body, and the guitar sounded awful. As Bill Carson says in The Story Of The Fender Stratocaster, “I took this guitar to a job, hooked it up to play it, and it sounded like a cheap banjo, the sound decayed so quick.” Carson phoned Leo Fender and Freddie Tavares to complain that they’d killed his pickups, only to be told that the pickups weren’t touched. It was a valuable lesson in the interaction between the mass of the tremolo system and the transfer of string vibration. Five thousand dollars worth of custom tooling was scratched and Fender went back to the drawing board.

It was Carson who suggested six individual saddles for the Stratocaster bridge, but the initial units adjusted from the opposite side to where we perform this action today: on the pickup side of the bridge rather than the back. This made it almost impossible to intonate, so it was flipped 180 degrees. Carson also says he was behind the decision to switch from two pickups in the Telecaster to three in the Stratocaster – although he wanted four. 

Some of Fender’s refinements were improvements in some ways but a step back (or at least sideways) in others.  For example, although the Telecaster’s original two-strings-per-saddle, three-saddle design was eventually superseded by a more intonatable six-saddle version, players lost a little of the tonal mojo created by the interaction between the strings on each shared saddle. With each pair vibrating with each other, and on a much bigger saddle, the sound was fuller and snappier – more ‘Telecastery.’ Swap those out for individual saddles and you get greater control over intonation, but a little of the magic is traded off.

Like any great inventor, Leo Fender wasn’t afraid to admit when he was wrong, but he also had the conviction to doggedly pursue his ideas when he felt that he could be ‘more right.’ And that’s what led to his work with the Music Man company in the mid 1970s, and then his establishment of G&L Guitars with George Fullerton in 1979. 

Music Man and G&L

Leo and co were never afraid to test an idea, refine it if it could be made better, or scrap it if they were just not on the right track. But it didn’t stop at Fender. After selling the Fender guitar company to CBS in 1985, Leo went on to work as a consultant for Music Man before starting G&L, and the innovations didn’t stop.

One of Fender’s more revolutionary creations was the electric bass guitar. First released as the Fender Precision Bass in 1951, it wasn’t long before this instrument became a core feature of virtually every band since (notwithstanding the occasional White Stripes or Jon Spencer Blues Explosion). A refinement of this instrument was very high on Fender’s list when he returned to the guitar making biz in 1974. After selling Fender to CBS, he signed a non-compete clause, and remained a consultant to Fender for a few years. He formed his own company in 1971, called Tri-Sonic, and changed the name to Music Man in 1974 ahead of the expiry date for the non-compete clause.

The Music Man StingRay bass (with input from Forrest White, Sterling Ball and Tom Walker) built on the Precision Bass in many ways, but presented a major innovation in the from of active electronics, which had never before been used on a production line bass. The StingRay featured a two-band active equaliser pared with a high-output humbucking pickup. Today the model can be purchased with three-band active EQ or even a piezo pickup for acoustic sounds (or just blending in further high-end clarity). But in the 70s the ability to boost both highs and lows was directly in phase with the direction bass playing was taking as players explored the slap and pop technique. Perhaps the best contemporary example of this is Louis Johnson from The Brothers Johnson, who you can hear doing his thing in this lesson video:

https://youtube.com/watch?v=CslkVhOoE2U

Less successful at the time was the Music Man HD-130 Reverb amplifier, which was designed to compete with the Fender Twin. It did this very well, but unfortunately the Twin was falling out of favour with the guitarists of the day, who were steadily migrating to Marshalls as their gain requirements increased. The HD-130 Reverb did have a few fans however, including Eric Clapton and Dire Straits’ Mark Knopfler.

When internal stresses – largely due to low sales – prompted Fender to grow weary of Music Man, he started G&L with fellow Fender alumni George Fullerton. It was here that Fender and Fullerton really went to town on refining and improving the early Fender designs. New Magnetic Field Design (MFD) pickups were created which combined a ceramic bar magnet with adjustable soft iron pole pieces. Before that, pickups were typically made with warmer-sounding Alnico magnets and with immovable pole pieces. The ceramic magnets and increased control over string volume allowed the MFD pickups a higher level of clarity than earlier models. G&L also offered the MFD Z-Coil pickup, which features an offset design similar to that used in the split Precision Bass pickup, moving the treble part of the pickup closer to the bridge and the bass side closer to the neck, enhancing the clarity of the former and the warmth of the latter.

G&L also pioneered several bridge innovations which would be vast improvements on earlier versions. These tweaks included the Dual-Fulcrum Vibrato and the Saddle-Lock Bridge. The Dual-Fulcrum uses two pivot points to anchor the bridge to the body, rather than the traditional six screws. This reduced interference led to much smoother operation and made it much easier for the players to bend notes up as well as down. And the Saddle-Lock Bridge used a small Allen screw on the side to reduce lateral movement of the separate string saddles, improving tuning stability and sustain at the same time by preventing the saddles from moving, and allowing – or maybe a better term is forcing – them to vibrate with each other instead of against each other. 

Today, Fender, Music Man (under the ownership of the Ernie Ball company) and G&L are all going strong. Leo’s spirit of innovation – and his ability to bring in collaborators who could help him realise his ideas and contribute their own too – is seen and heard every day, from the smallest garage band to the biggest stadium acts.

 

Rebel Without A Cause: The Gibson M-III Superstrat

The early 1990s were an unusual time of rapid change for guitar design. In the 1980s, the classic shapes of the 60s and 70s had fallen by the wayside, replaced by sleek shredder’s axes. Where once guitar players demanded elegant carved maple tops and fixed bridges, the typical guitarist of the 80s wanted high-output humbuckers, Floyd Rose tremolos, 24 frets, and flash. Lots of flash. Slash helped turn things around with his low-slung Gibson Les Pauls after Appetite For Destruction hit, but for the most part, day-glo finishes and pointy curves were where it was at. 

In the early 90s, that all changed. Suddenly, by the end of 1992 shredding was out. And 80s-style hard rock was really out. And the guitars that made that music were really, really out. Players were instead seeking vintage – or at least retro-styled – guitars in keeping with the alternative aesthetic. Nobody wanted thin necks, hot pickups, whammy bars or reverse headstocks. As a result, a lot of innovative guitars never quite got their shot. Once such instrument was the Gibson M-III. 

After a decade of trial and error, guitarists and guitar companies alike were really starting to get the hang of hard rock-oriented guitar design by the early 90s. The Gibson M-III, introduced in 1991, was a sleek, double-cutaway instrument which was surprisingly un-Gibson-like, with the exception of its Les Paul-style volume and tone knobs and reverse Explorer-type headstock. The Standard and Deluxe models sported Schaller-made Floyd Rose tremolos and a H-S-H (humbucker/single coil/humbucker) pickup layout married to a five-way blade switch and a two-way toggle, making the guitar capable of both humbucker and single coil sounds. The pickups were a 496R in the neck position, a 500T in the bridge and an NSX single coil in the middle position. Flip the two-way switch one way and it focused on humbucker sounds: flip it the other for single coil voicings. A total of nine separate sounds were possible, including an enhanced neck pickup tone and a stand-by mode for muting or kill switch effects. Great care was taken to make the pickup layout seem intuitive, presumably to ease the learning curve for an admittedly un-Gibson-like Gibson. One particularly interesting touch was the ‘zebra’ pickup color scheme: the white coils of each humbucker, combined with the white single coil, provided a visual reminder that the guitar was capable of traditional 3-pickup single coil sounds as well as twin-humbucker ones.

An advertisement from 1991 touted the M-III’s slim-taper neck, “shaped to your hand, not some alien’s.” That 1-14/32-inch wide neck (which was set in, compared to the bolt-on necks one might expect on such an instrument) featured 24 jumbo frets, offset arrowhead-shaped offset inlays and a maple fretboard. The neck joined the body at the 22nd fret for superb upper-fret access, and to this day, if one digs deep enough, internet message boards are peppered with players reporting how pleasant the M-III’s neck is to play. In February 1992 Guitar World’s Chris Butler reviewed the M-III Standard and remarked that the instrument’s only drawback was that it was so addictive to play that he found himself noodling instead of focusing on the recording session at hand.

The M-III Standard and Deluxe each had a uniquely-shaped tortiseshell pickguard with an almost tigerstripe effect, which followed the crescent-like arc created by the treble and bass side cutaways. (Actually, if you squint hard enough, the pickguard almost looks like an upside-down and backwards Explorer body). The pickguard was echoed by a tortiseshell truss rod cover and toggle switch surround. The guitar was available in ebony, white and candy apple red (Standard) or a clear finish which showed off the quality of the mahogany body (Deluxe).

Other variants included some which were rear-routed (ie: no pickguard); different pickup layouts (a pair of humbuckers with no single coil); different tremolos (Steinberger); and different woods and construction methods (neck-thru models were produced, and there are unconfirmed anecdotal reports of a handful of bolt-on models out there in the wild). The innovative switching system and pickup layout were also incorporated into a few Les Paul models, while Epiphone made a version called the EM-2 Rebel (1991-1998), and offered basses inspired by the M-III body shape all the way into 1999. The M-III, meanwhile, remained in the Gibson catalog in one form or another until 1996, and today the body shape lives on in two guitars from Epiphone’s prophecy series, the EM-2 EX and EM-2 FX (the EM-1 was discontinued in 2010).

An early adopter was Sid Fletcher of the band Roxy Blue, who used the guitar in the video for the band’s single “Rob The Cradle” and appeared in a print advertisement campaign for Gibson in 1992. But for the most part, the M-III was bought and loved by regular players who required a high-performance instrument with Swiss Army Knife-like tonal flexibility.

Gibson brought the M-III back for a while in the early 2010s but in a stripped-down format without a lot of the stuff that made the original M-III cool, like the mini-toggle and the pickguard. They’re fun guitars if you ever get to try one, but it’s just not the same.

So here’s to the original M-III and its quirky weirdness!